In the Season 6 episode, “Have Guns Will Haggle,” Tara King gets caught by the baddies and handcuffed to an ammunition crate.
But first please let us notice that she has a kilt pin on her skirt. (A kilt pin is basically a big honking safety pin, for those who don’t know.)
When Tara gets caught and handcuffed, she does … nothing.
She sits there and waits for Steed to rescue her. She doesn’t even try to remove the kilt pin, never mind use it to pick the lock herself.
Then when Steed arrives, the first thing he does is remove the pin and use it to pick the lock. Damsel rescued!
I’m not even gonna bitch about Tara being passive here, because this is just sloppy, sloppy writing. It’s also an excuse to get that shot of Tara’s legs, with Steed plucking at her skirt, which is kinda gross. It’s a crying shame that the writers and producers of Season 6 had so little respect for their own characters and their own show that they allowed this kind of stuff to go forward.
a version of this post originally appeared on my tumblr
Recently on social media, I saw a link to a story about comic book author Farida Bedwei, the creator of Karmzah, a superhero with cerebral palsy who derives her powers from her crutches. Ms Bedwei, who herself has cerebral palsy, created Karmzah because she wants to see heroes who are like herself, and to share them with other disabled people. She also wants to use Karmzah as a way to end the stigma over the need for assistive devices such as crutches, which are so vital for disabled people, but the use of which all too often comes with additional costs and frustrations because the world has not been constructed to be accessible to the disabled.
This terrific story about Bedwei’s comic and her crutch-wielding superhero set me thinking about the third act of the Season 6 episode “Noon Doomsday,” in which Tara’s ableist attitude ends up endangering both herself and a crutch-wielding Steed, and how Steed’s adaptability, foresight, and approach towards his temporary disability allow him to defeat the villain and rescue Tara. Further, the ableism of this episode exists in intersection with sexism and toxic masculinity, and the presence of all three of these issues is a direct result of the way Tara’s character and her relationship with Steed was handled by the Season 6 producers in general and by “Noon Doomsday” screenwriter Terry Nation in particular.
Following some exchanges on tumblr regarding the whole Steed/Tara/Cathy/Emma conundrum, I began mulling some things over in my fevered brain, to wit:
A certain subset of (usually male) fans seem to be of the opinion that Tara is somehow the most suitable partner for Steed, some of them even going so far as to say that she is his “soulmate.” Cathy on the other hand, gets relegated by some viewers to Noli Me Tangere Ice Queen status, while Emma is seen as not being in either a romantic or sexual relationship with Steed, or if she is considered to be having sex with him it is simply a “friends with benefits” arrangement without much emotional attachment.
Well, I did promise I’d mumble some stuff about Season 6 and masculinity, so off I go.
When Diana Rigg left Avengers to become a Bond Girl, Steed’s next partner was Tara King, played by Linda Thorson. Thorson was even younger than Diana Rigg: there was a twenty-five-year age gap between herself and Patrick Macnee. Tara King, therefore, was a youngun, and not just in chronological terms. An agent-in-training assigned to Steed by the Ministry, Tara lacked the maturity and perspicacity of either Cathy Gale or Emma Peel, and she also had a mad pash for John Steed. Unlike Steed’s relationships with Cathy and Emma, which started as friendships that progressed to romance, and which were very much relationships between equals, Steed’s relationship with Tara was … different.
“Game” is the first episode following Emma’s departure in “The Forget-Me-Knot.” It’s also one of the more surreal episodes of Season 6, because so much of the episode takes place within dreamscape sets, the use of which I discussed in a previous post. In that post, and in another related discussion, I explored how Mrs Peel acts as Steed’s anchor and how, in her absence, Steed’s world takes on a cast of unreality, and how that unreality plays into the texture of Season 6. It therefore is perhaps fitting that an episode as unreal as “Game” should be Steed’s next adventure after “The Forget-Me Knot.”
Two episodes—”The Hour That Never Was” from Season 4 and “Get-Away” from Season 6—feature Steed reminiscing about his past in the presence of his partner, and introducing her (or attempting to do so) to very old and dear friends of his. Beyond this superficial resemblance, the way this works is very different in each episode, and each says a great deal about Steed’s partner (Emma Peel in “Hour” and Tara King in “Get-Away”), her relationship to him, and her relationship to his past.
A note: Some of the ideas about Steed, Mrs Peel, and time presented here—especially the idea of Mrs Peel as Steed’s anchor in time and connection to the present, and the function of Steed’s past in “Hour”—are from blogs by a fellow tumblr (celluloidbroomcloset), which you can readhereandhere. I also discuss Mrs Peel’s function as anchor to reality for Steedhere.
One of the hallmarks of Season 6 is the occasional use of color schemes and interior set designs that have the feel of a dreamscape or even hallucination. Although The Avengers overall deservedly has the reputation of being a “quirky” series that frequently bends reality to its own purposes, this move to a more stylized approach to color, set design, and set dressing is taken to its furthest point in the Tara King era. This use of what I am calling “dreamscape sets” usually focuses on public or commercial spaces that Steed and/or Tara must visit in the course of their work. Another locus for dreamscape sets are Mother’s hideouts, which can be literally anywhere from atop a double-decker bus to an underwater tank to a cow pasture, and which often are furnished and decorated in truly bizarre ways. I also see Tara’s flat as a kind of dreamscape set all its own.